Desktop edition · v0.1.0

The studio that's too heavy for the browser

Ughoron SpaceCut Desktop is a GPU-accelerated, real-time VFX and compositing studio. Native performance, your files stay local, and renders run in the background while you keep cutting.

Ughoron SpaceCut — Desktop

Why desktop

A GPU shader pipeline disguised as a simple creative UI.

GPU-accelerated engine

A WebGPU/Metal shader pipeline drives grading, glow, distortion and blur in real time — no upload, no waiting.

Layer compositor

Stack adjustment, effect, mask and graphics layers per clip with real blending modes — an After-Effects-style backbone.

Procedural VFX

Glow/bloom, camera motion blur, film grain, distortion fields and a particle engine — procedural, so they adapt to any footage.

Background HD export

Render 4K timelines on native threads while you keep editing. No tab throttling, no dropped frames.

Huge local projects

Work with hours of high-bitrate footage straight from disk — RAM and disk, not a 2GB browser cap.

Your files stay local

Everything runs on your machine. Nothing is uploaded; projects and media live on your drive.

Web vs Desktop

CapabilityWebDesktop
Quick edits anywhere
Multi-track timeline, text & transitions
Real-time GPU VFX & compositing
Procedural particles & distortion fields
4K background export
Multi-hour / high-bitrate projects
Works offline

The GPU VFX engine (particles, distortion fields, light simulation) ships progressively in desktop releases.

Bring the full engine to your machine

Free to download. Your projects, your hardware, your files.

Or try the web editor first